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	<id>http://www.archive.worldofdragon.org/index.php?action=history&amp;feed=atom&amp;title=Update_Issue_1_%28Sep%29</id>
	<title>Update Issue 1 (Sep) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.archive.worldofdragon.org/index.php?action=history&amp;feed=atom&amp;title=Update_Issue_1_%28Sep%29"/>
	<link rel="alternate" type="text/html" href="http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;action=history"/>
	<updated>2026-04-08T03:28:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=5736&amp;oldid=prev</id>
		<title>Jedie: Category:Magazines Category:Update_Issue</title>
		<link rel="alternate" type="text/html" href="http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=5736&amp;oldid=prev"/>
		<updated>2014-09-02T07:18:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=Category:Magazines&quot; title=&quot;Category:Magazines&quot;&gt;Category:Magazines&lt;/a&gt; &lt;a href=&quot;/index.php?title=Category:Update_Issue&quot; title=&quot;Category:Update Issue&quot;&gt;Category:Update_Issue&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:18, 2 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l505&quot; &gt;Line 505:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 505:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;come your way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;come your way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/P&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/P&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Magazines]] [[Category:Update_Issue]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jedie</name></author>
		
	</entry>
	<entry>
		<id>http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1369&amp;oldid=prev</id>
		<title>Admin: moved Update Issue 1 (Sept) to Update Issue 1 (Sep)</title>
		<link rel="alternate" type="text/html" href="http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1369&amp;oldid=prev"/>
		<updated>2009-04-04T20:04:29Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Update_Issue_1_(Sept)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Update Issue 1 (Sept) (page does not exist)&quot;&gt;Update Issue 1 (Sept)&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Update_Issue_1_(Sep)&quot; title=&quot;Update Issue 1 (Sep)&quot;&gt;Update Issue 1 (Sep)&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:04, 4 April 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1354&amp;oldid=prev</id>
		<title>Admin at 21:52, 3 April 2009</title>
		<link rel="alternate" type="text/html" href="http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1354&amp;oldid=prev"/>
		<updated>2009-04-03T21:52:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:52, 3 April 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l168&quot; &gt;Line 168:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 168:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;THEN TYPE CSAVEM&amp;quot;PROG NAME&amp;quot;,FIRST NO.,SECOND NO.,THIRD NO&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;THEN TYPE CSAVEM&amp;quot;PROG NAME&amp;quot;,FIRST NO.,SECOND NO.,THIRD NO&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/PRE&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/PRE&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;CENTER&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;H3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;H3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;CENTER&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;U&amp;gt;ASCI CORNER&amp;lt;/U&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;U&amp;gt;ASCI CORNER&amp;lt;/U&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/H3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/H3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1353&amp;oldid=prev</id>
		<title>Admin: Created page with &#039;&lt;CENTER&gt; &lt;H2&gt; &lt;U&gt;NEWSLETTER OF THE DRAGON USERS GROUP&lt;/U&gt; &lt;/H2&gt; &lt;/CENTER&gt; &lt;BR&gt; Issue 1 &lt;BR&gt; &lt;PRE&gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland, 6 Na...&#039;</title>
		<link rel="alternate" type="text/html" href="http://www.archive.worldofdragon.org/index.php?title=Update_Issue_1_(Sep)&amp;diff=1353&amp;oldid=prev"/>
		<updated>2009-04-03T21:50:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;lt;CENTER&amp;gt; &amp;lt;H2&amp;gt; &amp;lt;U&amp;gt;NEWSLETTER OF THE DRAGON USERS GROUP&amp;lt;/U&amp;gt; &amp;lt;/H2&amp;gt; &amp;lt;/CENTER&amp;gt; &amp;lt;BR&amp;gt; Issue 1 &amp;lt;BR&amp;gt; &amp;lt;PRE&amp;gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland, 6 Na...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H2&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;NEWSLETTER OF THE DRAGON USERS GROUP&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H2&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Issue 1&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Chairman Paul Grade,                                 Editor Jeremy Hoyland,&lt;br /&gt;
6 Navarino Road,                                     17 Oxford Road,&lt;br /&gt;
Worthing,                                            Frinton-on-Sea,&lt;br /&gt;
Sussex,                                              Essex, CO13 9HX&lt;br /&gt;
Te1 207585.                                          Te1 3551.&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Welcome to the first edition of our newsletter. As you can see it lacks an&lt;br /&gt;
inspired title. I favoured Dragons Song, but it seems that Ann MacCaffery&lt;br /&gt;
devotees are rare amongst our correspondants. This leads me to the first&lt;br /&gt;
announcement of this piece, a poll for the name of the newsletter, send&lt;br /&gt;
your suggestions on the back of a completed membership form, and whichever&lt;br /&gt;
name gets the most votes will be it.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The users group is being formed due to the demise of both Dragons Teeth&lt;br /&gt;
and Dragon Data. Our beloved box of tricks is now in the hands of the&lt;br /&gt;
perfidious spanish and it was thought that some sort of voice was needed to&lt;br /&gt;
promote our interests and exchange information. Which brings me to the main&lt;br /&gt;
message of this editorial, any club -and especially a national one- can&lt;br /&gt;
only survive with a large and active membership. THIS MEANS YOU, so if you&lt;br /&gt;
have any problems, opinions, comments or contributions write in, also if&lt;br /&gt;
you know anyone with a Dragon show them this and persuade them to join up,&lt;br /&gt;
in short go forth and multiply. Subscription for this year is set at &amp;amp;#163;7.50,&lt;br /&gt;
this may seem a bit steep but with the club relatively small costs are&lt;br /&gt;
high, however next year we hope to be able to drop the price.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There has been some interest expressed in networking either by modem or&lt;br /&gt;
RTTY, if anyone has views on this, or already posseses the equipment, let&lt;br /&gt;
me know and I&amp;#039;ll pass it on. That&amp;#039;s enough from me, at least wearing this&lt;br /&gt;
hat, so remember from here on in it&amp;#039;s down to you.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;A PRINTER FOR TWENTY POUNDS&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
by Peter Willis&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If only a way could be found to interface a printer to your Dragon without&lt;br /&gt;
spending &amp;amp;#163;200. There is a top quality printer, produced originally for a&lt;br /&gt;
very large company, which is readily available second hand for &amp;amp;#163;10-&amp;amp;#163;20. The&lt;br /&gt;
machine in question is a Telex terminal or Teleprinter.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Of course it is not just a matter of buying a Teleprinter and plugging&lt;br /&gt;
it into the printer port of the Dragon. Indeed, at first glance, it is no&lt;br /&gt;
use at all. Teleprinters do not understand Ascii code and they demand&lt;br /&gt;
signal letters of plus and minus 80 volts. In addition they have a limited&lt;br /&gt;
type font with no $, *, # etc. However, there are ways round most of these&lt;br /&gt;
problems and the few that remain are amply compensated by the attractive&lt;br /&gt;
cost.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Let&amp;#039;s look at the problems one at a time. The Dragon, like most&lt;br /&gt;
computers, puts its characters out to the printer in 8 bit Ascii code&lt;br /&gt;
whereas Teleprinters only understand a 5 bit code known as Murray or&lt;br /&gt;
Baudot. This can be overcome by translating the characters in suitable&lt;br /&gt;
software.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The next problem is that the Dragon printer port is parallel whilst the&lt;br /&gt;
Teleprinter needs its data in serial form and at the re1atively slow baud&lt;br /&gt;
rate of 50. This could also be dealt with in software, or as a hardware&lt;br /&gt;
solution, using a handy IC chip called a UART.(Universal Asynchronous&lt;br /&gt;
Receiver Transmitter) This is specially designed to translate parallel data&lt;br /&gt;
into serial format and can be clocked to provide the correct baud rate.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
So now we have serial code at the right speed and in a suitable format&lt;br /&gt;
but its signal is at TTL levels where &amp;#039;space&amp;#039; is represented by about 0.3v&lt;br /&gt;
and &amp;#039;mark&amp;#039; by 4.5v. We need to convert this to -80 for &amp;#039;space&amp;#039; and +80 for&lt;br /&gt;
&amp;#039;mark&amp;#039;. Fortunately Teleprinters come with a control unit which also has a&lt;br /&gt;
very good power supply. This can be tapped using a transistor switching&lt;br /&gt;
board or high speed relays.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The remaining problem is missing characters. There are three approaches&lt;br /&gt;
that can be taken. You cou1d print a space and then write the character in&lt;br /&gt;
later; or a different character can be printed which is similar to the&lt;br /&gt;
missing one (L in p1ace of &amp;amp;#163; for instance); or you can overprint two of the&lt;br /&gt;
available characters (S and / to give $).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If this has whetted your appetite watch this space for further articles&lt;br /&gt;
giving more detai1s of the software and hardware needed to get the budget&lt;br /&gt;
printer into operation.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;CLUBNET&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This spot is for the local clubs and users groups that are scattered about&lt;br /&gt;
the country, at present the idea is that it will contain a list of&lt;br /&gt;
addresses so you can be contacted by prospective members, and I hope that&lt;br /&gt;
you will also treat it as a bill board to publisise meetings, events, ideas&lt;br /&gt;
and opinions.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
We are also considering some form of membership deal for clubs, either&lt;br /&gt;
as an affiliate fee for the club, or as reductions for club members and&lt;br /&gt;
would like to hear your opinions. Finally if anyone is interested in&lt;br /&gt;
starting up a loca1 club we will give whatever help we can; including space&lt;br /&gt;
in these pages and putting him in touch with nearby Dragon users.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
So here are the addresses of the first three clubs to contact us:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Sheffield Dragon Users Group,         N. Down Microcomputer Users Group,&lt;br /&gt;
c/o Mr. R. Crompton,                  c/o E.S. Doak,&lt;br /&gt;
131 Harringthorpe Valley Road,        1 Meadowville Crescent,&lt;br /&gt;
Rotherham,                            Bangor,&lt;br /&gt;
S. Yorks,                             Co. Down,&lt;br /&gt;
S65 3RU.                              BT19 1HQ.&lt;br /&gt;
 &lt;br /&gt;
Also W.S. File runs a local users     A late entry was the Romsey Area&lt;br /&gt;
group in Sussex and he can be found   Dragon Users Group and they can&lt;br /&gt;
c/o Mu1tisoft Systems,                reached via their chairman:&lt;br /&gt;
St. Martins, Orchard Road,            Mr. Ashley Anderson,&lt;br /&gt;
Bexhill-on-Sea,                       St. E1mo, Slab Lane,&lt;br /&gt;
Sussex.                               West Wellow, Romsey,&lt;br /&gt;
                                      Hants,&lt;br /&gt;
                                      SO5 8RG.&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
REDUNDANT INFORMATION DEPARTMENT&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
(or things you wou1d have liked to have known but the book didn&amp;#039;t tell you.)&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Yes I KNOW you&amp;#039;re all expert programmers who know every POKE on the&lt;br /&gt;
machine, write a couple of Mb of hex before breakfast, and converse only in&lt;br /&gt;
assembler. It is just possible however, that somewhere out there exists&lt;br /&gt;
someone who isn&amp;#039;t quite up to your standard of genius, (me -ed), and if&lt;br /&gt;
this is the case, then it&amp;#039;s possible also that this deprived person might&lt;br /&gt;
find a few of the POKES and EXECS that you no longer bother with, quite&lt;br /&gt;
useful. If you&amp;#039;d like to pass on any of your BASIC knowledge, please feel&lt;br /&gt;
free to do so...(you tell us and we&amp;#039;ll pass it on!), but meanwhile, someone&lt;br /&gt;
might find a use for the following:&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
EXEC 46080 COLD RESTART CONDITION&lt;br /&gt;
EXEC 41194 WAIT FOR NEXT KEYPRESS&lt;br /&gt;
POKE 359,60 SLOW SCROLL, RESET WITH POKE 359,57&lt;br /&gt;
POKE 329,0 LOWER CASE, RESET WITH POKE 329,255&lt;br /&gt;
POKE 383,157 THEN POKE 383,158, WILL STOP LIST FROM WORKING&amp;lt; RESET WITH&lt;br /&gt;
POKE 383,126.&lt;br /&gt;
POKE 111,254:DIR DUMPS DISC DIRECTORY TO PRINTER&lt;br /&gt;
 &lt;br /&gt;
CLOADM &amp;quot;PROGRAM&amp;quot;&lt;br /&gt;
PRINT PEEK(487)*256+PEEK(488) GIVES ADDRESSES TO COPY NON-&lt;br /&gt;
PRINT PEEK(126)*256+PEEK(127)-1 AUTORUN M/C PROGRAMMES.&lt;br /&gt;
PRINTPEEK(157)*256+PEEK(158)&lt;br /&gt;
THEN TYPE CSAVEM&amp;quot;PROG NAME&amp;quot;,FIRST NO.,SECOND NO.,THIRD NO&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;ASCI CORNER&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
by Neil Scrimgeour&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Welcome, Readers, to ASCI (Adventures, Simu1ations, Conumdrums, Inc.)&lt;br /&gt;
Corner. The object of this Corner is to review past and current adventures&lt;br /&gt;
and simulations, and to offer help and advice to other ASCIers.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The one thing that we need more than anything else is input from YOU,&lt;br /&gt;
fellow keyboard bashers, the programs that you like, or don&amp;#039;t, as the case&lt;br /&gt;
may be, and of course information.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There&amp;#039;s always someone out there who is stuck at some point, (which&lt;br /&gt;
you, being an Adventure Genius, have long since passed!), and who is&lt;br /&gt;
seriously giving thought to testing the aerodynamic qualities of his Dragon&lt;br /&gt;
(Not recommended as it takes off well but lands disasterously.).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This month, there being no questions I don&amp;#039;t have to work very hard&lt;br /&gt;
finding answers! So let&amp;#039;s get down to the serious business of reviews.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I have just received one of Channel 8&amp;#039;s adventures. Yes, contrary to&lt;br /&gt;
popular belief, they can be found! The example that fell into my mucky paws&lt;br /&gt;
was Feasibility Experiment. The plot is as follows:&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There is a race of beings who have no life form as such (no not&lt;br /&gt;
politicians!), and they are searching for a bodily life form that will suit&lt;br /&gt;
their needs. You have been captured by them, to be one of their &amp;#039;guinea&lt;br /&gt;
pigs&amp;#039;, and in order to survive, you must complete a quest by conquering the&lt;br /&gt;
obligatory monsters etc., in the maze of locations into which you have been&lt;br /&gt;
dumped. There&amp;#039;s also something(??) to do with the legend of Alexander the&lt;br /&gt;
Great, (you come across the odd lion or two!).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The actual screen layout uses PMODE 4, in white on black. The top third&lt;br /&gt;
of the screen is for descriptions, or if you have a 64, graphics. Only&lt;br /&gt;
possessing a 32 I can&amp;#039;t comment on the quality of the graphics, but the&lt;br /&gt;
descriptions do convey a certain amount of atmosphere. The remainder of the&lt;br /&gt;
screen is for communication using the standard Verb-Noun combinations.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
The game itself is not easy, and sometimes rather illogical. At one&lt;br /&gt;
stage you have to dig up a room but it gives you no clue as to which one,&lt;br /&gt;
so you spend precious time searching for the correct room. This brings me&lt;br /&gt;
to the second point, you are allocated a limited number of moves, about&lt;br /&gt;
700, and at times this becomes irritating to say the very least! I much&lt;br /&gt;
prefer to wander about and experiment which, of course, I can&amp;#039;t do in this&lt;br /&gt;
game.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Apart from these gripes, and the fact that I managed to crash the&lt;br /&gt;
programme, it is reasonable value for anyone wanting a challange. Mind you&lt;br /&gt;
it isn&amp;#039;t cheap at ten pounds, but then what Dragon programme is?&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I&amp;#039;ve just got space to mention two other programmes; Dragon Datas&lt;br /&gt;
&amp;#039;Shenanigans&amp;#039; and &amp;#039;Cricket&amp;#039; by Peaksoft. If you are looking for a pleasant,&lt;br /&gt;
easy adventure, then buy Shenanigans, if you can find it! Although it only&lt;br /&gt;
took me a few hours to so1ve, it was extremely enjoyab1e. A good one for&lt;br /&gt;
first time adventurers.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Cricket is the best simulation I have seen for the Dragon. All the&lt;br /&gt;
action, apart from the scoreboard, takes place in PMODES 3 and 4, Nearly&lt;br /&gt;
everything is taken into account, batsmens skills, bowlers, varying amount&lt;br /&gt;
of movement, spin &amp;amp;c, not to mention luck! There is so much more but I&lt;br /&gt;
don&amp;#039;t have space to mention it here. It&amp;#039;s a must for cricket fans. See if&lt;br /&gt;
you can do better than England! (That shou1dn&amp;#039;t be difficult!). By the way&lt;br /&gt;
joysticks are required.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Don&amp;#039;t forget to send in your questions, and information, and let me&lt;br /&gt;
know about any program you&amp;#039;d like to see reviewed.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
STRING SEARCHER by N. Edmunds.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This short machine code routine can be loaded anywhere in memory, but you&lt;br /&gt;
must use the CLEAR command before loading. What it does is quite simple, it&lt;br /&gt;
searches the current programe in memory for a specified character string&lt;br /&gt;
and prints the line numbers where it occurs.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
To use it type DEF USR0=start address, A$ = &amp;quot;string to search for&amp;quot; and&lt;br /&gt;
to activate type A=USR0(VARPTR[A$]). To send a list of 1ine numbers to the&lt;br /&gt;
printer type:- POKE&amp;amp;H6F,254:A=USR(VARPTR[A$]).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Hex loader and dump:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
0 &amp;#039;IF NO ASSEMBLER USE THIS&lt;br /&gt;
10 &amp;#039;HEX LOADER&lt;br /&gt;
20 FOR L=&amp;amp;HH7F78 TO &amp;amp;HH7FF7 &amp;#039;LOOP&lt;br /&gt;
30 READ A$:A=VAL(&amp;quot;&amp;amp;H&amp;quot;+A$)&lt;br /&gt;
40 CS=CS+A:POKE L,A:NEXT L&amp;#039;AGAIN&lt;br /&gt;
50 IF CS&amp;lt;&amp;gt;119l9 THEN PRINT &amp;quot;DATA ERROR&amp;quot;:STOP:ELSE PRINT &amp;quot;OK-SAVE&amp;quot;:ED&lt;br /&gt;
60 &amp;#039;PLACE HEX DATA FROM HERE ON&lt;br /&gt;
70 DATA BD,83,2D....&amp;amp;c.&lt;br /&gt;
 &lt;br /&gt;
           BD 8B 2D 1F O1 A6 84 A7 8D 00 79 10 AE 02 10 AF 8D 00&lt;br /&gt;
           6D 10 9E l9 A6 9D 00 66 AE A4 AF 8D 00 65 AE 22 AF 8D&lt;br /&gt;
           00 5C 3l 24 A1 A0 27 0B l0 AC 8D 00 54 24 46 8D 31 20&lt;br /&gt;
           F1 E6 8D 00 49 5A AE 8D 00 40 30 01 A6 80 A1 AO 26 13&lt;br /&gt;
           5A 26 F7 34 20 EC 8D 00 3l BD 95 7A 86 0D BD 85 4A 35&lt;br /&gt;
           20 8D 09 10 AC 8D 00 23 24 15 20 C2 C6 02 6D AO 26 08&lt;br /&gt;
           5A 26 F9 32 62 7E 8C 37 A6 9D 00 08 39 10 AE 8D 00 07&lt;br /&gt;
                        20 96 00 00 00 00 00 00 00&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
When ok use DEF USR0=&amp;amp;H7F78&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
An assemly listing is available for anyone who wants it from the editor,&lt;br /&gt;
please send an sae.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
AN OPEN LETTER FROM THE CHAIRMAN&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Well we&amp;#039;re here, in print (more or less!), but before we start&lt;br /&gt;
congratulating ourselves, perhaps it would be as well to get a few things&lt;br /&gt;
straight.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If you were sent this copy, i.e. you didn&amp;#039;t borrow it, nick it, or find&lt;br /&gt;
it on a nail behnind the loo door, then you are one of the Dragon owners&lt;br /&gt;
who wanted a Users Group enough to write in and take the trouble to say so.&lt;br /&gt;
Thank you. Some of you have gone to a lot of troub1e to get this copy out,&lt;br /&gt;
and to you even more thanks. But we need more, a LOT more, if this Group is&lt;br /&gt;
going to exist long enough to make a second edition!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Quite simply keeping a group running isn&amp;#039;t a matter of sending off a&lt;br /&gt;
subscription (please do -ed)and sitting back and reading what someone else&lt;br /&gt;
has written. All of you must know someone other than yourse1f who owns a&lt;br /&gt;
Dragon and WE NEED THAT SOMEONE.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If you want a really functional Group, one that can provide you with&lt;br /&gt;
news, reviews, help you with Dragon Problems, a Group that can he1p you to&lt;br /&gt;
exchange views information and anything else you wish, then it is&lt;br /&gt;
absolutely essential to have the highest possib1e membership. It&amp;#039;s all a&lt;br /&gt;
matter of economics; unless you are all te1epaths we need a newsletter, and&lt;br /&gt;
to produce even the most basic one costs money, which I, (and I assume most&lt;br /&gt;
of you), don&amp;#039;t have.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
To produce such a basic Newsletter, collect material, (p1us such items&lt;br /&gt;
as phone costs and postage &amp;amp;c), printing and distribution, wou1d cost &amp;amp;#163;1.80&lt;br /&gt;
per copy if our group numbered less than 100, which would be ridiculous and&lt;br /&gt;
quite impractical. Add a zero to that figure and cost percopy would drop to&lt;br /&gt;
around 60p, a far more viable figure. Make the membership 2000 and cost&lt;br /&gt;
drops to its lowest possible figure of 40p per copy. This would mean that&lt;br /&gt;
we cou1d not only reduce subscription rates, but provide a far better&lt;br /&gt;
service, not to mention a top quality newsletter.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
A few of us have tried to get this started at our own expense. It may&lt;br /&gt;
not look much, and this edition certainly doesn&amp;#039;t cover half the things&lt;br /&gt;
we&amp;#039;d like it to, it&amp;#039;s not even a proper printing job. Whether this is the&lt;br /&gt;
first edition or the last depends entirely on YOU. If you can recruit&lt;br /&gt;
enough additional members then we could have the best Users Group in the&lt;br /&gt;
business, which is what the old Dragon deserves, and I&amp;#039;ll look forward to&lt;br /&gt;
hearing from you in the second edition. If not then we&amp;#039;ll just have to&lt;br /&gt;
refund your subscriptions, and say it&amp;#039;s been a pleasure knowing you,&lt;br /&gt;
however briefly. I&amp;#039;ve done what I can to get things rolling, but now it&amp;#039;s&lt;br /&gt;
up to you to find enough members to keep &amp;#039;em going. Good Luck. I hope you&lt;br /&gt;
succeed. Thank you for all your help and encouragement.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Paul Grade.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
DRAGON ADVENTURES by Pauline Hampson.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I hope to encourage you to play and enjoy adventures. In an adventure you&lt;br /&gt;
have to complete a task. You may even have to discover the task for&lt;br /&gt;
yourself. Most good adventures are the mainly text only type, I find the&lt;br /&gt;
sort thayt you play on a grid, where you encounter various foes, boring and&lt;br /&gt;
frustrating.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Here are a few tips for anyone attempting a text adventure. It is&lt;br /&gt;
essential to make a map on a piece of paper. When this is done you can rush&lt;br /&gt;
around to each location with ease. I always make my map first, exploring&lt;br /&gt;
each location and seeing what happens if you go North, South, East or West.&lt;br /&gt;
Often you are given available directions but in some games they may forget&lt;br /&gt;
to mention them. Here is an example of a simple map:-&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
                          |&lt;br /&gt;
    dead end - passage- circular-&lt;br /&gt;
      |                   |&lt;br /&gt;
    junction&lt;br /&gt;
      |&lt;br /&gt;
    crystal cave&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
In some adventures (Dragon  Datas) reading the description of your&lt;br /&gt;
location is essential. You may not be able to go N,S.E,W but must &amp;quot;GO PATH&amp;quot;&lt;br /&gt;
if a path is mentioned. You may also find it helpfull to write on your map&lt;br /&gt;
which objects are where. Some games have a use foe every object but in&lt;br /&gt;
others objects may be red herrings (try  Salamander). Examine each object&lt;br /&gt;
because this description often provides vital clues. Try picking them up,&lt;br /&gt;
there may be something underneath, or &amp;quot;Look under&amp;quot; may work. There is often&lt;br /&gt;
a limit to the number of objects you can carry, forcing you to drop one to&lt;br /&gt;
get another. Typing inventory will give a list of what you are carrying.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There will usually be several levels to an adventure game often&lt;br /&gt;
connected by stairs. The Franklyn trilogy has 2 very novel ways of changing&lt;br /&gt;
floors. In the course of the game you are bound to encounter doors which&lt;br /&gt;
must be unlocked by a hidden key or magic word.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
You will rarely play a game which does not include a maze. It may not&lt;br /&gt;
be called this but is the sort of place where going N,S.E or W you end up&lt;br /&gt;
in a similar sounding place. For example Dragon Datas&amp;#039; Seaquest has a&lt;br /&gt;
meadow and El Diabolero an endless desert - or is it? Mazes always contain&lt;br /&gt;
usefull items and once they are mapped present no problem. Always enter a&lt;br /&gt;
maze with lots of objects on your person. Drop an object now and then to&lt;br /&gt;
see what happens when you go N,S,E or W. You will then see if you have&lt;br /&gt;
moved or not. The maze will always have a limit to it. Explore it to its&lt;br /&gt;
limits. Here is an example of a maze map:-&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
   [flashlight]         token]        The [] mean you don&amp;#039;t go&lt;br /&gt;
        |                 |           anywhere trying to move&lt;br /&gt;
     wallett-------------cup]         in that direction.&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Occaisionally mazes seem most illogical. Just ignore this and draw an&lt;br /&gt;
arrow round to wherever you end up, even if it is odd. Going East can end&lt;br /&gt;
you up somewhere North West of where you were, but these events are rare.&lt;br /&gt;
Sometimes when this sort of thing happens it is better to give up the map&lt;br /&gt;
and reort to a table, negotiating with this. I had to do this in Franklins&lt;br /&gt;
Tomb. Here is an example of a table:&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
              N         S         E         W         Up         Down&lt;br /&gt;
Sword         dog       dog       sword     sword     sword      sword&lt;br /&gt;
Slimy dog     sword     carrott   carrott   dog       dog        dog&lt;br /&gt;
Carrott       dog       sword     sword     dog       sword      carrott&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If your game has a game save facility use this frequently. It saves you&lt;br /&gt;
having to start again as you are bound to be killed occasionally&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
With your map done you can start your adventure and hopefully you will&lt;br /&gt;
solve it. If frustration becomes too great the manufacturers will often&lt;br /&gt;
provide a help sheet. While on the subject can anyone help me to find the&lt;br /&gt;
final treasure in &amp;#039;Keys of the Wizard&amp;#039; because even Microdeal can&amp;#039;t do it.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I find adventures a real challange. Unfortunately I also tend to burn&lt;br /&gt;
the tea when playing so I advise you to switch off the computer when&lt;br /&gt;
cooking. Next time I hope to recomend some of my favourites and include a&lt;br /&gt;
few tips and answer queries which you, the reader, will provide. Happy&lt;br /&gt;
Adventuring.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;LETTERS&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This One is in reply to the original PCW letter of Paul.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Dear Sir,&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I am writing in reply to your letter as publishned in Popular&lt;br /&gt;
Computing Weekly vol 3 no. 26.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Multisoft Systems began life in l982 by producing software for the&lt;br /&gt;
Dragon 32, we have since moved on a bit but wish to offer continued support&lt;br /&gt;
for Dragon 32 and 64 computers As a result of our activities with the&lt;br /&gt;
Dragon we have built up many useful routines and peripherals eg. text and&lt;br /&gt;
hi-res screen dumps, RS-232 cards, speech synthesiser, MIDI interface and&lt;br /&gt;
many other useful utilities which have been included in our software at&lt;br /&gt;
various times&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
In addition to this we run a small local user group to which we make&lt;br /&gt;
available the above facilities. For a long time I have thought about&lt;br /&gt;
setting up a non commercial &amp;#039;Dragon net&amp;#039; service and now that modems can be&lt;br /&gt;
obtained at reasonable cost perhaps this is the right time.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I hope that this information will be of interest to you and look&lt;br /&gt;
forward to hearing from you in the near future.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
W.S. File, Multisoft Systems (see Clubnet).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;PROBLEMS&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Some of our members have been having trouble getting games to work, the&lt;br /&gt;
offenders are Nightfly, Lionheart and Dragbug, so if anyone can help write&lt;br /&gt;
in.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;POSTSCRIPT&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Well now everything&amp;#039;s in and typed up -oh my aching finger it&amp;#039;s time to&lt;br /&gt;
take stock. We could do with some contributions on arcade games for the&lt;br /&gt;
next issue, anything and everything will be welcome for &amp;#039;Pixel Park&amp;#039;. On&lt;br /&gt;
the subject of contributions please send them to me, Jeremy Hoyland, at the&lt;br /&gt;
address on the heading.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
We will take private adverts so long as they are not too long, for the&lt;br /&gt;
minimal charge of a second class stamp, please put it in the envelope with&lt;br /&gt;
your advert and to make a start here&amp;#039;s one of mine: if anyone has a copy of&lt;br /&gt;
Smeed and Somerville&amp;#039;s Inside the Dragon going I&amp;#039;ve got a cheque waiting to&lt;br /&gt;
come your way.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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