Difference between revisions of "GLOVE"
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|Genre = Gauntlet | |Genre = Gauntlet | ||
|Gamemode = [[1P or 2P]] | |Gamemode = [[1P or 2P]] | ||
− | |Operation = {{Joystick1}} {{Keyboard}} | + | |Operation = {{Joystick1}} {{Joystick2}} {{Keyboard}} |
|Media = {{Cassette}} | |Media = {{Cassette}} | ||
|Language = {{EN}} | |Language = {{EN}} | ||
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− | Glove is a Gauntlet style game written by James McKay with some beta testing by the forum members of this site. Glove was finished in 2007 and was going to be released by [[Cronosoft]] as a real cassette for the Dragon 32/64 and Tandy CoCo 2/3 but as yet nothing has been produced. The game is multiload on a 32K machine and single load on a 64K machine making good use of the extra available memory | + | Glove is a Gauntlet style game written by James McKay with some beta testing by the forum members of this site. Glove was finished in 2007 and was going to be released by [[Cronosoft]] as a real cassette for the Dragon 32/64 and Tandy CoCo 2/3 but as yet nothing has been produced. The game has a master tape, cover art and instructions, but nothing is forthcoming. It can be played by 1 or 2 players using any combination of joysticks and keyboard, contains 50 levels and is a multiload on a 32K machine and a single load on a 64K machine making good use of the extra available memory. The game will also detect a PAL or NTSC machine and will adjust both graphics mode and refresh rate accordingly. |
The game borrows heavily from Gauntlet and is an amazing attempt to get that style of gameplay onto the 6809 machines and it achieves this well and demonstrates that the Dragon and CoCo could hold their own in the old 8-bit wars - if a little short on on screen colours. | The game borrows heavily from Gauntlet and is an amazing attempt to get that style of gameplay onto the 6809 machines and it achieves this well and demonstrates that the Dragon and CoCo could hold their own in the old 8-bit wars - if a little short on on screen colours. | ||
+ | |||
+ | == Hints == | ||
+ | The game contains no cheats, but levels 10, 20, 30 and 40 contain special exits that let you skip levels, if you can find them before time runs out! Like other "infinite-continues" Gauntlet-style games, you can keep on playing by continuing with the other player before your player dies, however it is possible for one player to finish the game without "cheating". | ||
== Screenshots == | == Screenshots == |
Revision as of 22:32, 28 March 2009
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Glove is a Gauntlet style game written by James McKay with some beta testing by the forum members of this site. Glove was finished in 2007 and was going to be released by Cronosoft as a real cassette for the Dragon 32/64 and Tandy CoCo 2/3 but as yet nothing has been produced. The game has a master tape, cover art and instructions, but nothing is forthcoming. It can be played by 1 or 2 players using any combination of joysticks and keyboard, contains 50 levels and is a multiload on a 32K machine and a single load on a 64K machine making good use of the extra available memory. The game will also detect a PAL or NTSC machine and will adjust both graphics mode and refresh rate accordingly.
The game borrows heavily from Gauntlet and is an amazing attempt to get that style of gameplay onto the 6809 machines and it achieves this well and demonstrates that the Dragon and CoCo could hold their own in the old 8-bit wars - if a little short on on screen colours.
Hints
The game contains no cheats, but levels 10, 20, 30 and 40 contain special exits that let you skip levels, if you can find them before time runs out! Like other "infinite-continues" Gauntlet-style games, you can keep on playing by continuing with the other player before your player dies, however it is possible for one player to finish the game without "cheating".