Difference between revisions of "GLOVE"
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|Musician = | |Musician = | ||
|Release = [[:Category:2007|2007]] | |Release = [[:Category:2007|2007]] | ||
− | |Platform = [[Dragon 32]] | + | |Platform = [[Dragon 32]] or [[Dragon 64]] |
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− | [[Dragon 64 | ||
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|Genre = Gauntlet | |Genre = Gauntlet | ||
|Gamemode = [[1P or 2P]] | |Gamemode = [[1P or 2P]] |
Revision as of 16:48, 26 March 2009
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Glove is a Gauntlet style game written by James McKay with some beta testing by the forum members of this site. Glove was finished in 2007 and was going to be released by Cronosoft as a real cassette for the Dragon 32/64 and Tandy CoCo 2/3 but as yet nothing has been produced. The game is multiload on a 32K machine and single load on a 64K machine making good use of the extra available memory, the game will also detect a PAL or NTSC machine and will adjust both graphics mode and refresh rate accordingly.
The game borrows heavily from Gauntlet and is an amazing attempt to get that style of gameplay onto the 6809 machines and it achieves this well and demonstrates that the Dragon and CoCo could hold their own in the old 8-bit wars - if a little short on on screen colours.